Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Normal Draft · 19 days ago
18 / 14 / 13
K / D / A
43.7%
Kill participation
1,339.3
Damage / min
24,328g
579.5 gold / min
42
20 placed · 4 cleared
309
7.4 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeata second account#2nd
Camille · Top
15 / 12 / 9
38.1% KP
44,971
16.7% share
19,057g
255 CS · 6.1/m
LowBob#3118
Qiyana · Jungle
9 / 13 / 7
25.4% KP
37,363
13.9% share
19,294g
295 CS · 7/m
Luzarg0mada#EUNE
Yorick · Mid
9 / 10 / 6
23.8% KP
50,762
18.8% share
21,392g
414 CS · 9.9/m
obsession#lust
Draven · ADC
24 / 18 / 6
47.6% KP
75,843
28.1% share
26,503g
273 CS · 6.5/m
づºーºづ#ˇˉˇ
Zyra · Support
6 / 18 / 21
42.9% KP
60,583
22.5% share
15,273g
61 CS · 1.5/m
Red side
VictoryNicram#Urgod
Yone · Top
6 / 17 / 5
15.5% KP
24,818
10.1% share
18,109g
347 CS · 8.3/m
Natrium#NatMK
Lillia · Jungle
13 / 12 / 18
43.7% KP
47,700
19.4% share
20,753g
303 CS · 7.2/m
auragoat#bene
Zed · Mid
25 / 8 / 12
52.1% KP
82,414
33.6% share
27,291g
283 CS · 6.7/m
Zorby#zzzz
Varus · ADC
18 / 14 / 13
43.7% KP
56,230
22.9% share
24,328g
309 CS · 7.4/m
Sanakan#opran
Swain · Support
9 / 12 / 30
54.9% KP
34,380
14% share
17,094g
68 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
