Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Flex · 18 days ago
7 / 4 / 14
K / D / A
70%
Kill participation
1,026.1
Damage / min
12,482g
510.5 gold / min
17
9 placed · 0 cleared
181
7.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefanosAleksand#EUNE
Tryndamere · Top
6 / 2 / 1
23.3% KP
7,424
10% share
10,718g
176 CS · 7.2/m
T1 MYST#JUNG1
Bel'Veth · Jungle
11 / 2 / 7
60% KP
19,118
25.7% share
14,075g
224 CS · 9.2/m
Zorby#zzzz
Zoe · Mid
7 / 4 / 14
70% KP
25,088
33.7% share
12,482g
181 CS · 7.4/m
Zauns Lightning#POCO
Jinx · ADC
6 / 2 / 10
53.3% KP
17,078
22.9% share
10,779g
168 CS · 6.9/m
Blam#EUNE
Blitzcrank · Support
0 / 4 / 14
46.7% KP
5,820
7.8% share
6,437g
22 CS · 0.9/m
Red side
DefeatVoiga#EUNE
Aurora · Top
5 / 3 / 0
35.7% KP
20,635
31% share
10,757g
196 CS · 8/m
train to failure#EUNE
Graves · Jungle
2 / 5 / 5
50% KP
13,725
20.6% share
9,218g
194 CS · 7.9/m
sajmonooo#T11
Urgot · Mid
4 / 9 / 3
50% KP
10,693
16.1% share
7,465g
111 CS · 4.5/m
Tisterka#EUNE
Lucian · ADC
3 / 7 / 3
42.9% KP
18,413
27.7% share
9,385g
205 CS · 8.4/m
Betrayed#고장난
Milio · Support
0 / 6 / 8
57.1% KP
3,007
4.5% share
5,754g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
