Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Summoner's Rift · 14 days ago
18 / 2 / 4
K / D / A
68.8%
Kill participation
1,585.8
Damage / min
15,800g
568.7 gold / min
35
16 placed · 4 cleared
237
8.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBartosz#333
Jax · Top
4 / 7 / 1
38.5% KP
21,027
26.4% share
10,497g
180 CS · 6.5/m
VENDETTA#9696
Zac · Jungle
2 / 5 / 6
61.5% KP
9,079
11.4% share
9,474g
169 CS · 6.1/m
do przemyslenia#pech
Viktor · Mid
5 / 4 / 3
61.5% KP
30,861
38.8% share
10,982g
244 CS · 8.8/m
Ferrari SF26#rosso
Zeri · ADC
2 / 7 / 4
46.2% KP
16,490
20.7% share
12,210g
255 CS · 9.2/m
Neridi#333
Soraka · Support
0 / 9 / 8
61.5% KP
2,104
2.6% share
6,481g
28 CS · 1/m
Red side
VictoryStefanosAleksand#EUNE
Tryndamere · Top
6 / 3 / 4
31.3% KP
24,613
22.9% share
11,862g
191 CS · 6.9/m
ziki#ztag
Kha'Zix · Jungle
6 / 4 / 5
34.4% KP
16,561
15.4% share
12,447g
224 CS · 8.1/m
Zorby#zzzz
Ekko · Mid
18 / 2 / 4
68.8% KP
44,058
41% share
15,800g
237 CS · 8.5/m
bobby#zzzz
Tristana · ADC
1 / 3 / 11
37.5% KP
16,968
15.8% share
14,373g
279 CS · 10/m
le diable blanc#wishy
Thresh · Support
1 / 1 / 18
59.4% KP
5,145
4.8% share
8,601g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
