Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Summoner's Rift · 14 days ago
10 / 3 / 5
K / D / A
45.5%
Kill participation
1,110.3
Damage / min
10,913g
480 gold / min
21
11 placed · 1 cleared
154
6.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMogphite#PCKL
Master Yi · Top
1 / 10 / 2
18.8% KP
7,736
11.4% share
5,789g
95 CS · 4.2/m
do przemyslenia#pech
Qiyana · Jungle
9 / 4 / 2
68.8% KP
15,775
23.3% share
12,173g
144 CS · 6.3/m
Bartosz#333
Ahri · Mid
1 / 6 / 9
62.5% KP
21,814
32.3% share
7,944g
171 CS · 7.5/m
Ferrari SF26#rosso
Corki · ADC
4 / 8 / 2
37.5% KP
15,526
23% share
9,548g
194 CS · 8.5/m
Mara#mad
Nami · Support
1 / 5 / 9
62.5% KP
6,739
10% share
5,836g
20 CS · 0.9/m
Red side
VictoryStefanosAleksand#EUNE
Volibear · Top
11 / 2 / 1
36.4% KP
19,598
24.5% share
13,235g
200 CS · 8.8/m
ziki#ztag
Rammus · Jungle
1 / 3 / 6
21.2% KP
7,781
9.7% share
8,920g
154 CS · 6.8/m
Zorby#zzzz
Sylas · Mid
10 / 3 / 5
45.5% KP
25,241
31.6% share
10,913g
154 CS · 6.8/m
bobby#zzzz
Varus · ADC
10 / 5 / 4
42.4% KP
21,599
27% share
12,400g
187 CS · 8.2/m
le diable blanc#wishy
Taric · Support
1 / 3 / 16
51.5% KP
5,632
7.1% share
7,743g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
