Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Summoner's Rift · 10 days ago
2 / 5 / 10
K / D / A
52.2%
Kill participation
989.2
Damage / min
11,968g
473.7 gold / min
24
10 placed · 0 cleared
228
9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Jungle Book#ljube
Sion · Top
6 / 4 / 7
50% KP
11,822
14.7% share
9,180g
131 CS · 5.2/m
KRILAOnSteroids#7777
Rengar · Jungle
8 / 8 / 9
65.4% KP
25,292
31.4% share
11,416g
181 CS · 7.2/m
Rich Krzna#EUNE
Annie · Mid
4 / 5 / 6
38.5% KP
17,911
22.3% share
10,052g
183 CS · 7.2/m
MestarLuka#EUNE
Ashe · ADC
5 / 4 / 7
46.2% KP
17,598
21.9% share
10,203g
206 CS · 8.2/m
Memento mori#Leona
Seraphine · Support
3 / 2 / 13
61.5% KP
7,855
9.8% share
7,373g
19 CS · 0.8/m
Red side
VictoryZorby#zzzz
Kog'Maw · Top
2 / 5 / 10
52.2% KP
24,994
26.6% share
11,968g
228 CS · 9/m
T1 MYST#JUNG1
Bel'Veth · Jungle
13 / 2 / 4
73.9% KP
27,955
29.8% share
16,743g
251 CS · 9.9/m
mentaIIy iII#sad
Galio · Mid
4 / 5 / 14
78.3% KP
22,124
23.6% share
10,181g
151 CS · 6/m
Never enough#HECA1
Draven · ADC
3 / 7 / 7
43.5% KP
12,932
13.8% share
11,625g
220 CS · 8.7/m
LncL#Daisy
Nautilus · Support
1 / 7 / 6
30.4% KP
5,873
6.3% share
6,827g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
