Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Summoner's Rift · 9 days ago
10 / 7 / 9
K / D / A
51.4%
Kill participation
1,155.6
Damage / min
15,228g
444 gold / min
42
14 placed · 7 cleared
237
6.9 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Vex · Top
10 / 7 / 9
51.4% KP
39,637
22.1% share
15,228g
237 CS · 6.9/m
T1 MYST#JUNG1
Bel'Veth · Jungle
11 / 4 / 14
67.6% KP
42,752
23.9% share
17,731g
256 CS · 7.5/m
Never enough#HECA1
Zed · Mid
6 / 4 / 11
45.9% KP
41,527
23.2% share
18,095g
261 CS · 7.6/m
jojo#Lux
Lux · ADC
7 / 5 / 8
40.5% KP
31,753
17.7% share
15,460g
264 CS · 7.7/m
Phasmaa#K2Y
Morgana · Support
3 / 6 / 19
59.5% KP
23,392
13.1% share
11,009g
50 CS · 1.5/m
Red side
DefeatDariusDuslierke#666
Vel'Koz · Top
4 / 12 / 3
26.9% KP
16,334
15.2% share
13,030g
235 CS · 6.9/m
Genys#1410
Skarner · Jungle
2 / 5 / 3
19.2% KP
9,436
8.8% share
11,608g
214 CS · 6.2/m
M4nt1sP#LSD5
Akali · Mid
6 / 7 / 0
23.1% KP
21,778
20.3% share
12,541g
240 CS · 7/m
Strazdas#1410
Yunara · ADC
13 / 6 / 5
69.2% KP
54,070
50.4% share
21,798g
332 CS · 9.7/m
ØPerator#EUNE
Lulu · Support
1 / 7 / 14
57.7% KP
5,567
5.2% share
10,308g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
