Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Summoner's Rift · 8 days ago
3 / 12 / 5
K / D / A
24.2%
Kill participation
836.8
Damage / min
15,948g
365.9 gold / min
36
17 placed · 1 cleared
309
7.1 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
7
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZorby#zzzz
Swain · Top
3 / 12 / 5
24.2% KP
36,469
24.2% share
15,948g
309 CS · 7.1/m
Bitie#BITIE
Kayn · Jungle
8 / 9 / 5
39.4% KP
31,828
21.2% share
19,672g
350 CS · 8/m
ZA BELO DOSTUPAN#3110
Gragas · Mid
13 / 10 / 6
57.6% KP
43,196
28.7% share
18,943g
271 CS · 6.2/m
SMECAR1#EUNE1
Jax · ADC
5 / 9 / 7
36.4% KP
21,079
14% share
18,476g
297 CS · 6.8/m
Kevin Albert#222
Pyke · Support
4 / 9 / 9
39.4% KP
17,859
11.9% share
14,267g
37 CS · 0.8/m
Red side
VictoryPlazma#keks
Malphite · Top
2 / 6 / 14
32.7% KP
26,601
13.2% share
14,096g
242 CS · 5.6/m
MADMADMADMAD#EZEZ
Shaco · Jungle
4 / 8 / 20
49% KP
31,758
15.8% share
14,940g
189 CS · 4.3/m
Smutny Bambol#EUNE
LeBlanc · Mid
20 / 9 / 4
49% KP
51,858
25.8% share
22,206g
325 CS · 7.5/m
Parsifal#ONE
Samira · ADC
22 / 6 / 9
63.3% KP
73,647
36.6% share
30,864g
480 CS · 11/m
s diana#EUNE
Yuumi · Support
1 / 4 / 36
75.5% KP
17,492
8.7% share
13,610g
18 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
