Match history
Corki champion portrait

Corki

Victory

Summoner's Rift · 8 days ago

27:25Live Riot data

3 / 9 / 18

K / D / A

50%

Kill participation

816.6

Damage / min

10,119g

369.1 gold / min

28

11 placed · 3 cleared

158

5.8 CS / min

Objective control

Blue side

3

Dragons

1

Baron

7

Towers

1

Inhibitors

0

Herald

Red side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Jayce-238 gold / +2 CS

Difference from the opponent Riot assigned to your role.

15. minute · Jayce+244 gold / +11 CS

Difference from the opponent Riot assigned to your role.

20. minute · Jayce-1,392 gold / -27 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +244 gold and +11 CS versus Jayce.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

9 recorded deaths; first at 5:45.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

11 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,5305,0607,58910,1190:006:5113:4220:3327:25
Corki: 10,119

Events and purchases

Kill · Mel → Gragas
Kill · Mel → Gragas
Kill · Shen → Rell
Kill · Jayce → Corki
Kill · Mel → Gragas
Kill · Zed → Jayce
Kill · Rell → Hwei
Kill · Jayce → Corki
Kill · Mel → Gragas
Objective · Sylas · Void Grub
Objective · Zed · Hextech Dragon
Objective · Sylas · Void Grub
Objective · Sylas · Void Grub
Kill · Zed → Rell
Kill · Jhin → Zed
Kill · Jhin → Shen
Kill · Hwei → Jhin
Kill · Mel → Corki
Kill · Jhin → Zed
Kill · Hwei → Rell
Kill · Sylas → Hwei
Kill · Gragas → Jhin
Kill · Jayce → Corki
Kill · Zed → Jayce
Kill · Mel → Gragas
Kill · Hwei → Mel
Kill · Rell → Shen
Kill · Hwei → Sylas
Kill · Hwei → Rell
Kill · Hwei → Jhin
Kill · Gragas → Jayce
Objective · Sylas · Chemtech Dragon
Building destroyed · Gragas · Outer turret
Kill · Jhin → Hwei
Kill · Zed → Rell
Kill · Zed → Sylas
Kill · Jayce → Shen
Kill · Jayce → Zed
Kill · Corki → Mel
Kill · Jayce → Corki
Building destroyed · Jhin · Outer turret
Kill · Gragas → Jhin
Kill · Jayce → Gragas
Kill · Gragas → Jayce
Kill · Zed → Sylas
Kill · Corki → Jhin
Kill · Mel → Corki
Kill · Zed → Rell
Building destroyed · Jayce · Outer turret
Kill · Hwei → Mel

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
42 / 28 / 6363,497g · 116,802 damage
PlayerKDA · KPDamageGold · CSItems
Corki champion portrait

Zorby#zzzz

Corki · Top

3 / 9 / 18

50% KP

22,389

19.2% share

10,119g

158 CS · 5.8/m

Zed champion portrait

Never enough#HECA1

Zed · Jungle

17 / 4 / 9

61.9% KP

32,503

27.8% share

17,594g

236 CS · 8.6/m

Gragas champion portrait

ZA BELO DOSTUPAN#3110

Gragas · Mid

6 / 7 / 4

23.8% KP

16,184

13.9% share

11,174g

151 CS · 5.5/m

Hwei champion portrait

Natrium#NatMK

Hwei · ADC

13 / 3 / 14

64.3% KP

37,368

32% share

16,080g

184 CS · 6.7/m

Shen champion portrait

xiaobaopyke#zz1

Shen · Support

3 / 5 / 18

50% KP

8,358

7.2% share

8,530g

33 CS · 1.2/m

Red side

Defeat
28 / 42 / 3854,617g · 95,980 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

Ulgrax#boss

Jayce · Top

8 / 8 / 2

35.7% KP

24,395

25.4% share

12,404g

213 CS · 7.8/m

Sylas champion portrait

Crossway#EUNE

Sylas · Jungle

3 / 7 / 10

46.4% KP

15,248

15.9% share

10,506g

196 CS · 7.1/m

Mel champion portrait

Ais#zeu

Mel · Mid

10 / 7 / 7

60.7% KP

30,531

31.8% share

12,885g

222 CS · 8.1/m

Jhin champion portrait

Mindracul#costy

Jhin · ADC

5 / 10 / 6

39.3% KP

18,997

19.8% share

11,226g

175 CS · 6.4/m

Rell champion portrait

Cartof#2222

Rell · Support

2 / 10 / 13

53.6% KP

6,809

7.1% share

7,596g

19 CS · 0.7/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — Zorby#zzzz | MacroDiff