Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Summoner's Rift · 8 days ago
3 / 9 / 18
K / D / A
50%
Kill participation
816.6
Damage / min
10,119g
369.1 gold / min
28
11 placed · 3 cleared
158
5.8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Corki · Top
3 / 9 / 18
50% KP
22,389
19.2% share
10,119g
158 CS · 5.8/m
Never enough#HECA1
Zed · Jungle
17 / 4 / 9
61.9% KP
32,503
27.8% share
17,594g
236 CS · 8.6/m
ZA BELO DOSTUPAN#3110
Gragas · Mid
6 / 7 / 4
23.8% KP
16,184
13.9% share
11,174g
151 CS · 5.5/m
Natrium#NatMK
Hwei · ADC
13 / 3 / 14
64.3% KP
37,368
32% share
16,080g
184 CS · 6.7/m
xiaobaopyke#zz1
Shen · Support
3 / 5 / 18
50% KP
8,358
7.2% share
8,530g
33 CS · 1.2/m
Red side
DefeatUlgrax#boss
Jayce · Top
8 / 8 / 2
35.7% KP
24,395
25.4% share
12,404g
213 CS · 7.8/m
Crossway#EUNE
Sylas · Jungle
3 / 7 / 10
46.4% KP
15,248
15.9% share
10,506g
196 CS · 7.1/m
Ais#zeu
Mel · Mid
10 / 7 / 7
60.7% KP
30,531
31.8% share
12,885g
222 CS · 8.1/m
Mindracul#costy
Jhin · ADC
5 / 10 / 6
39.3% KP
18,997
19.8% share
11,226g
175 CS · 6.4/m
Cartof#2222
Rell · Support
2 / 10 / 13
53.6% KP
6,809
7.1% share
7,596g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
