Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Summoner's Rift · 7 days ago
1 / 6 / 3
K / D / A
25%
Kill participation
444.7
Damage / min
9,256g
364.4 gold / min
18
9 placed · 1 cleared
205
8.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLP BANK ROBBER#AXB
Olaf · Top
7 / 1 / 7
48.3% KP
14,155
16.8% share
11,940g
193 CS · 7.6/m
Keria On Ggb#KR01
Locke · Jungle
10 / 6 / 7
58.6% KP
19,253
22.9% share
12,537g
173 CS · 6.8/m
Ais#zeu
Zoe · Mid
7 / 3 / 8
51.7% KP
24,489
29.1% share
11,415g
167 CS · 6.6/m
Crossway#EUNE
Caitlyn · ADC
5 / 3 / 5
34.5% KP
20,491
24.4% share
13,009g
257 CS · 10.1/m
Ell3menT14#EUNE
Bard · Support
0 / 3 / 14
48.3% KP
5,715
6.8% share
7,282g
9 CS · 0.4/m
Red side
DefeatGerap4#EUNE
Heimerdinger · Top
5 / 9 / 1
37.5% KP
29,368
34.4% share
10,041g
176 CS · 6.9/m
ziki#ztag
Sejuani · Jungle
3 / 6 / 7
62.5% KP
11,714
13.7% share
8,897g
133 CS · 5.2/m
Zorby#zzzz
Yone · Mid
1 / 6 / 3
25% KP
11,296
13.2% share
9,256g
205 CS · 8.1/m
bobby#zzzz
Corki · ADC
6 / 4 / 2
50% KP
27,018
31.7% share
12,825g
238 CS · 9.4/m
le diable blanc#wishy
Nami · Support
1 / 4 / 8
56.3% KP
5,894
6.9% share
6,669g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
