Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 4 days ago
5 / 3 / 5
K / D / A
33.3%
Kill participation
923.4
Damage / min
10,271g
376 gold / min
23
11 placed · 3 cleared
157
5.7 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnti#fate
Sett · Top
6 / 5 / 13
63.3% KP
19,314
20.3% share
10,659g
142 CS · 5.2/m
Cristi MV#ZZZ
Zaahen · Jungle
6 / 6 / 12
60% KP
16,195
17% share
11,927g
166 CS · 6.1/m
Zorby#zzzz
Zoe · Mid
5 / 3 / 5
33.3% KP
25,225
26.5% share
10,271g
157 CS · 5.7/m
tomi#トミスラヴ
Tristana · ADC
11 / 5 / 9
66.7% KP
25,955
27.3% share
13,271g
188 CS · 6.9/m
Duschii#BRUH
Rell · Support
2 / 8 / 25
90% KP
8,492
8.9% share
8,171g
14 CS · 0.5/m
Red side
VictoryKokushibo#hold1
Malphite · Top
2 / 6 / 6
29.6% KP
23,026
21.5% share
9,204g
181 CS · 6.6/m
Barvy IQ#GOAT
Bel'Veth · Jungle
14 / 2 / 1
55.6% KP
30,496
28.4% share
18,262g
281 CS · 10.3/m
BYLB Eternal#EUNE
Orianna · Mid
5 / 4 / 9
51.9% KP
27,374
25.5% share
11,843g
205 CS · 7.5/m
CosmoBozo#12345
Lucian · ADC
5 / 10 / 12
63% KP
18,987
17.7% share
12,995g
213 CS · 7.8/m
LunaClown#FAKE
Taric · Support
1 / 8 / 20
77.8% KP
7,402
6.9% share
9,151g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
