Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Victory
Summoner's Rift · 3 days ago
4 / 7 / 6
K / D / A
50%
Kill participation
808.3
Damage / min
10,452g
373.3 gold / min
43
9 placed · 7 cleared
186
6.6 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDoknes43#EUNE
Darius · Top
5 / 6 / 5
47.6% KP
16,158
19.2% share
10,520g
199 CS · 7.1/m
MADMADMADMAD#EZEZ
Shaco · Jungle
3 / 1 / 13
76.2% KP
19,788
23.5% share
10,840g
187 CS · 6.7/m
VENDETTA#9696
Lissandra · Mid
5 / 4 / 5
47.6% KP
23,764
28.2% share
10,660g
210 CS · 7.5/m
s diana#EUNE
Ezreal · ADC
7 / 3 / 6
61.9% KP
18,868
22.4% share
12,295g
186 CS · 6.6/m
Parsifal#ONE
Leona · Support
1 / 6 / 12
61.9% KP
5,610
6.7% share
7,519g
38 CS · 1.4/m
Red side
VictoryZorby#zzzz
Kennen · Top
4 / 7 / 6
50% KP
22,631
27.1% share
10,452g
186 CS · 6.6/m
T1 MYST#JUNG1
Bel'Veth · Jungle
5 / 3 / 9
70% KP
11,733
14.1% share
12,877g
227 CS · 8.1/m
Nicram#Urgod
Sion · Mid
0 / 4 / 9
45% KP
14,583
17.5% share
11,069g
211 CS · 7.5/m
Never enough#HECA1
Kai'Sa · ADC
10 / 4 / 6
80% KP
28,865
34.6% share
18,572g
317 CS · 11.3/m
xiaobaopyke#zz1
Shen · Support
1 / 3 / 14
75% KP
5,568
6.7% share
8,332g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
