Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Summoner's Rift · 3 days ago
11 / 7 / 9
K / D / A
45.5%
Kill participation
663
Damage / min
12,419g
394.9 gold / min
29
13 placed · 3 cleared
163
5.2 CS / min
Objective control
1
Dragons
2
Baron
12
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNicram#Urgod
Gnar · Top
10 / 5 / 10
45.5% KP
41,859
28% share
15,334g
241 CS · 7.7/m
T1 MYST#JUNG1
Hecarim · Jungle
5 / 7 / 23
63.6% KP
23,300
15.6% share
14,803g
247 CS · 7.9/m
Zorby#zzzz
Pantheon · Mid
11 / 7 / 9
45.5% KP
20,852
13.9% share
12,419g
163 CS · 5.2/m
Never enough#HECA1
Kai'Sa · ADC
14 / 6 / 14
63.6% KP
49,708
33.3% share
22,472g
310 CS · 9.9/m
xiaobaopyke#zz1
Shen · Support
4 / 2 / 29
75% KP
13,776
9.2% share
11,044g
32 CS · 1/m
Red side
DefeatVENDETTA#9696
Sion · Top
2 / 6 / 12
51.9% KP
20,755
17.2% share
11,511g
211 CS · 6.7/m
MADMADMADMAD#EZEZ
Gwen · Jungle
4 / 10 / 8
44.4% KP
23,698
19.7% share
10,676g
157 CS · 5/m
Parsifal#ONE
Viktor · Mid
7 / 7 / 8
55.6% KP
36,273
30.1% share
15,838g
285 CS · 9.1/m
Smutny Bambol#EUNE
Aphelios · ADC
12 / 12 / 3
55.6% KP
31,342
26% share
18,413g
235 CS · 7.5/m
s diana#EUNE
Thresh · Support
2 / 9 / 17
70.4% KP
8,294
6.9% share
9,372g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
