Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Summoner's Rift · 2 days ago
17 / 4 / 16
K / D / A
70.2%
Kill participation
2,078.4
Damage / min
15,670g
538.2 gold / min
23
11 placed · 3 cleared
227
7.8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJack Reacher#k3t4
Sion · Top
7 / 9 / 4
44% KP
18,468
20.3% share
11,742g
156 CS · 5.4/m
teso#goat
Dr. Mundo · Jungle
4 / 8 / 8
48% KP
23,682
26% share
12,850g
209 CS · 7.2/m
Death 1Δ9#1337
Orianna · Mid
8 / 4 / 5
52% KP
22,670
24.9% share
14,293g
250 CS · 8.6/m
Gyuruc#Matyi
Jhin · ADC
3 / 9 / 6
36% KP
15,493
17% share
12,913g
229 CS · 7.9/m
k3t4#777
Poppy · Support
3 / 17 / 10
52% KP
10,670
11.7% share
8,775g
27 CS · 0.9/m
Red side
VictoryNever enough#HECA1
Kalista · Top
6 / 5 / 8
29.8% KP
31,195
18.7% share
13,079g
235 CS · 8.1/m
T1 MYST#JUNG1
Jarvan IV · Jungle
3 / 6 / 32
74.5% KP
14,741
8.8% share
12,569g
140 CS · 4.8/m
Zorby#zzzz
Zoe · Mid
17 / 4 / 16
70.2% KP
60,515
36.2% share
15,670g
227 CS · 7.8/m
bobby#zzzz
Kai'Sa · ADC
20 / 5 / 8
59.6% KP
51,881
31% share
20,489g
259 CS · 8.9/m
xiaobaopyke#zz1
Blitzcrank · Support
1 / 5 / 23
51.1% KP
8,812
5.3% share
9,053g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
