Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Summoner's Rift · 2 days ago
13 / 1 / 6
K / D / A
44.2%
Kill participation
1,307.1
Damage / min
12,230g
575.5 gold / min
17
11 placed · 1 cleared
150
7.1 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNever enough#HECA1
Kalista · Top
10 / 3 / 3
30.2% KP
13,931
16% share
13,068g
204 CS · 9.6/m
T1 MYST#JUNG1
Sejuani · Jungle
1 / 2 / 11
27.9% KP
7,764
8.9% share
8,825g
149 CS · 7/m
Zorby#zzzz
Sylas · Mid
13 / 1 / 6
44.2% KP
27,776
31.8% share
12,230g
150 CS · 7.1/m
bobby#zzzz
Caitlyn · ADC
6 / 5 / 12
41.9% KP
19,648
22.5% share
11,305g
171 CS · 8/m
xiaobaopyke#zz1
Pyke · Support
13 / 4 / 12
58.1% KP
18,097
20.7% share
10,251g
29 CS · 1.4/m
Red side
DefeatAnakin390#EUN
Teemo · Top
5 / 9 / 1
46.2% KP
17,028
32.8% share
9,920g
169 CS · 8/m
VImPeRiAlKiLlEr#Sora
Graves · Jungle
2 / 4 / 2
30.8% KP
6,154
11.8% share
7,596g
147 CS · 6.9/m
UNETHICAL#simba
Aurora · Mid
0 / 9 / 5
38.5% KP
9,623
18.5% share
4,925g
92 CS · 4.3/m
wesley#him1
Sivir · ADC
5 / 11 / 5
76.9% KP
15,437
29.7% share
8,672g
125 CS · 5.9/m
We are Venom#Yuumi
Milio · Support
1 / 10 / 7
61.5% KP
3,704
7.1% share
5,393g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
