Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Summoner's Rift · Yesterday
8 / 1 / 9
K / D / A
53.1%
Kill participation
996.3
Damage / min
9,242g
479.7 gold / min
16
10 placed · 1 cleared
122
6.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatB Λ N C I O#BOSS
Volibear · Top
2 / 8 / 1
60% KP
15,740
37.9% share
7,006g
150 CS · 7.8/m
ImpostorPiotruś#EUNE
Gwen · Jungle
0 / 6 / 3
60% KP
6,119
14.7% share
6,248g
123 CS · 6.4/m
M O Λ I#meow
Ahri · Mid
2 / 5 / 1
60% KP
7,672
18.5% share
6,050g
136 CS · 7.1/m
M V T I#1999
Yunara · ADC
0 / 8 / 3
60% KP
8,179
19.7% share
7,140g
131 CS · 6.8/m
Keane#6901
Lulu · Support
1 / 5 / 2
60% KP
3,830
9.2% share
5,456g
23 CS · 1.2/m
Red side
VictorySMECAR1#EUNE1
Shen · Top
5 / 2 / 11
50% KP
13,346
21.9% share
8,095g
129 CS · 6.7/m
CosminThunde#EUNE
Jarvan IV · Jungle
5 / 0 / 10
46.9% KP
7,015
11.5% share
10,023g
197 CS · 10.2/m
Zorby#zzzz
Sylas · Mid
8 / 1 / 9
53.1% KP
19,196
31.5% share
9,242g
122 CS · 6.3/m
Never enough#HECA1
Kai'Sa · ADC
11 / 0 / 8
59.4% KP
14,281
23.4% share
14,565g
217 CS · 11.3/m
Slezy#SIAB
Trundle · Support
3 / 2 / 12
46.9% KP
7,189
11.8% share
7,293g
33 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
