Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 148 days ago
7 / 9 / 13
K / D / A
48.8%
Kill participation
1,081.6
Damage / min
16,266g
496.9 gold / min
20
9 placed · 4 cleared
234
7.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNasir OD Jones#TWIY
Jayce · Top
3 / 13 / 10
34.2% KP
22,967
18.1% share
10,678g
198 CS · 6/m
remain in light#movie
Zeri · Jungle
7 / 7 / 11
47.4% KP
24,089
19% share
14,512g
262 CS · 8/m
Exuan#xyi
Brand · Mid
8 / 10 / 11
50% KP
23,738
18.7% share
12,956g
213 CS · 6.5/m
LYON Berserker#ddd
Jhin · ADC
14 / 3 / 15
76.3% KP
38,704
30.5% share
18,471g
273 CS · 8.3/m
Yuuji#247
Bard · Support
6 / 8 / 23
76.3% KP
17,207
13.6% share
10,784g
17 CS · 0.5/m
Red side
VictoryDenathor#NA1
Vayne · Top
10 / 4 / 7
41.5% KP
28,002
20.1% share
14,210g
256 CS · 7.8/m
Zasuo Yi#NA1
Master Yi · Jungle
17 / 6 / 7
58.5% KP
34,295
24.6% share
18,028g
242 CS · 7.4/m
Dhokla#NA1
LeBlanc · Mid
6 / 9 / 10
39% KP
31,049
22.3% share
13,122g
244 CS · 7.5/m
Zven#S16XD
Senna · ADC
7 / 9 / 13
48.8% KP
35,406
25.4% share
16,266g
234 CS · 7.1/m
REDEMPTION#lmao
Nautilus · Support
1 / 10 / 15
39% KP
10,769
7.7% share
9,471g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
