Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 148 days ago
7 / 7 / 11
K / D / A
60%
Kill participation
829.9
Damage / min
15,078g
514.3 gold / min
21
9 placed · 4 cleared
248
8.5 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory세주SEJUANI아니#KOREA
Sejuani · Top
4 / 2 / 8
40% KP
21,495
21.3% share
11,872g
215 CS · 7.3/m
ccbrians#NA1
Nunu & Willump · Jungle
8 / 1 / 10
60% KP
14,643
14.5% share
16,650g
299 CS · 10.2/m
My Only#1111
Graves · Mid
9 / 8 / 4
43.3% KP
29,481
29.2% share
15,930g
264 CS · 9/m
Zven#S16XD
Jhin · ADC
7 / 7 / 11
60% KP
24,330
24.1% share
15,078g
248 CS · 8.5/m
Moonl1t#NA1
Alistar · Support
2 / 5 / 16
60% KP
10,851
10.8% share
9,083g
23 CS · 0.8/m
Red side
DefeatYuusuo#XCX
Yone · Top
4 / 7 / 2
26.1% KP
21,617
23.8% share
12,891g
270 CS · 9.2/m
KaIikaKing#NA1
Warwick · Jungle
5 / 8 / 6
47.8% KP
12,291
13.5% share
9,659g
113 CS · 3.9/m
im not impressed#jiaaX
Talon · Mid
10 / 5 / 2
52.2% KP
24,651
27.1% share
13,308g
233 CS · 7.9/m
moin#moin0
Seraphine · ADC
2 / 4 / 10
52.2% KP
14,246
15.7% share
10,730g
225 CS · 7.7/m
Soothe#3434
Anivia · Support
2 / 6 / 11
56.5% KP
18,085
19.9% share
9,927g
63 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
