Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 147 days ago
1 / 5 / 13
K / D / A
50%
Kill participation
505.7
Damage / min
8,135g
273.4 gold / min
107
41 placed · 11 cleared
27
0.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZamudo#NA1
Gangplank · Top
5 / 4 / 8
43.3% KP
29,577
23% share
13,838g
242 CS · 8.1/m
TTV lilredlol1#anna
Hecarim · Jungle
9 / 2 / 5
46.7% KP
20,232
15.7% share
15,828g
294 CS · 9.9/m
Deadly Mark#Kira
Anivia · Mid
3 / 2 / 11
46.7% KP
20,224
15.7% share
13,544g
241 CS · 8.1/m
i will troling#CHALL
Fiora · ADC
12 / 9 / 5
56.7% KP
40,597
31.6% share
16,454g
212 CS · 7.1/m
Deoxys#Lotus
Vel'Koz · Support
1 / 11 / 8
30% KP
17,842
13.9% share
8,889g
48 CS · 1.6/m
Red side
DefeatHorder#Chris
Yone · Top
2 / 8 / 4
21.4% KP
18,836
15.9% share
10,132g
239 CS · 8/m
Toronto Man#NA6
Kayn · Jungle
7 / 8 / 5
42.9% KP
29,238
24.6% share
11,267g
182 CS · 6.1/m
qwer3#CN1
Cassiopeia · Mid
1 / 4 / 5
21.4% KP
19,349
16.3% share
10,665g
263 CS · 8.8/m
Spawn#NA3
Varus · ADC
17 / 5 / 2
67.9% KP
36,330
30.6% share
17,223g
258 CS · 8.7/m
Zven#S16XD
Karma · Support
1 / 5 / 13
50% KP
15,045
12.7% share
8,135g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
