Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 147 days ago
9 / 7 / 12
K / D / A
67.7%
Kill participation
1,717
Damage / min
17,428g
532.7 gold / min
37
14 placed · 9 cleared
294
9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
2
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPVE wertion#NA1
Malphite · Top
3 / 6 / 11
42.4% KP
19,445
13.3% share
10,273g
164 CS · 5/m
Kripsus#777
Udyr · Jungle
3 / 6 / 20
69.7% KP
24,878
17% share
13,385g
250 CS · 7.6/m
im risk#NA1
Xin Zhao · Mid
9 / 6 / 9
54.5% KP
40,052
27.4% share
16,474g
254 CS · 7.8/m
Chris#396
Corki · ADC
13 / 6 / 13
78.8% KP
43,870
30% share
17,649g
222 CS · 6.8/m
Buffing#2001
Nami · Support
5 / 8 / 24
87.9% KP
17,962
12.3% share
10,918g
24 CS · 0.7/m
Red side
Victoryqwer3#CN1
Sylas · Top
8 / 6 / 9
54.8% KP
40,897
27.7% share
15,071g
255 CS · 7.8/m
FERDAAAAAA#1v9
Shyvana · Jungle
10 / 4 / 14
77.4% KP
27,840
18.8% share
16,558g
229 CS · 7/m
Signal Z#Yess
Kassadin · Mid
3 / 8 / 5
25.8% KP
14,355
9.7% share
12,837g
224 CS · 6.8/m
Zven#S16XD
Lucian · ADC
9 / 7 / 12
67.7% KP
56,176
38% share
17,428g
294 CS · 9/m
pumpkinpieftw#NA1
Braum · Support
1 / 8 / 21
71% KP
8,610
5.8% share
10,251g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
