Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 147 days ago
7 / 4 / 22
K / D / A
87.9%
Kill participation
1,476.6
Damage / min
14,384g
516.2 gold / min
19
10 placed · 2 cleared
186
6.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzeto#6109
Yasuo · Top
5 / 4 / 4
27.3% KP
23,966
20.3% share
12,188g
251 CS · 9/m
SwaIIa#123
Olaf · Jungle
8 / 4 / 11
57.6% KP
17,186
14.6% share
12,690g
176 CS · 6.3/m
S16TRASH#FACTS
Veigar · Mid
10 / 0 / 8
54.5% KP
29,412
25% share
14,572g
247 CS · 8.9/m
Zven#S16XD
Senna · ADC
7 / 4 / 22
87.9% KP
41,149
34.9% share
14,384g
186 CS · 6.7/m
Janna car#NA1
Soraka · Support
3 / 6 / 20
69.7% KP
6,156
5.2% share
9,224g
25 CS · 0.9/m
Red side
Defeatchrisnam#NA1
Garen · Top
6 / 4 / 1
38.9% KP
17,926
20.8% share
12,336g
240 CS · 8.6/m
White Canyon#Ken
Elise · Jungle
5 / 8 / 5
55.6% KP
19,153
22.2% share
11,919g
193 CS · 6.9/m
sack chaser#lbp
Naafiri · Mid
4 / 7 / 4
44.4% KP
13,657
15.8% share
9,871g
179 CS · 6.4/m
Xandyesca#007
Ashe · ADC
3 / 9 / 6
50% KP
21,968
25.5% share
9,435g
170 CS · 6.1/m
Iuminousity#NA1
Seraphine · Support
0 / 5 / 10
55.6% KP
13,611
15.8% share
7,233g
50 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
