Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 147 days ago
5 / 8 / 3
K / D / A
50%
Kill participation
932.4
Damage / min
13,948g
464.2 gold / min
27
6 placed · 7 cleared
276
9.2 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMental Clarity#Shen
Shen · Top
9 / 0 / 15
60% KP
21,336
20.4% share
14,221g
248 CS · 8.3/m
Mohamed Diawara#GOAT
Taliyah · Jungle
6 / 5 / 16
55% KP
21,880
21% share
14,262g
238 CS · 7.9/m
Kenvi#000
Hwei · Mid
7 / 2 / 13
50% KP
20,405
19.5% share
14,152g
268 CS · 8.9/m
Abror#NA1
Aphelios · ADC
14 / 6 / 8
55% KP
31,773
30.4% share
17,150g
216 CS · 7.2/m
Isles#000
Blitzcrank · Support
4 / 4 / 16
50% KP
9,023
8.6% share
9,164g
27 CS · 0.9/m
Red side
DefeatAFK Jungler#FF15
Yasuo · Top
2 / 9 / 2
25% KP
21,607
23.4% share
13,632g
332 CS · 11/m
Aeon#NA3
Ambessa · Jungle
7 / 7 / 1
50% KP
19,258
20.9% share
13,329g
233 CS · 7.8/m
Prince#2022
Galio · Mid
2 / 11 / 4
37.5% KP
11,833
12.8% share
8,757g
176 CS · 5.9/m
Zven#S16XD
Lucian · ADC
5 / 8 / 3
50% KP
28,020
30.3% share
13,948g
276 CS · 9.2/m
Buffing#2001
Nami · Support
0 / 5 / 12
75% KP
11,637
12.6% share
9,040g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
