Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 146 days ago
6 / 4 / 8
K / D / A
63.6%
Kill participation
1,530.5
Damage / min
24,982g
609.6 gold / min
40
17 placed · 6 cleared
521
12.7 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
3
Baron
14
Towers
7
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingK#0404
Gangplank · Top
2 / 8 / 6
36.4% KP
26,938
14% share
15,915g
348 CS · 8.5/m
Curtis Jackson#GRODT
Karthus · Jungle
6 / 10 / 10
72.7% KP
46,363
24.1% share
17,535g
328 CS · 8/m
Finsenn#NA1
Zed · Mid
6 / 5 / 6
54.5% KP
43,355
22.6% share
19,045g
324 CS · 7.9/m
Zven#S16XD
Sivir · ADC
6 / 4 / 8
63.6% KP
62,727
32.7% share
24,982g
521 CS · 12.7/m
AllPro#Senna
Janna · Support
2 / 4 / 14
72.7% KP
12,617
6.6% share
10,652g
31 CS · 0.8/m
Red side
VictoryMental Clarity#Shen
Shen · Top
8 / 3 / 9
54.8% KP
32,845
22.3% share
18,290g
306 CS · 7.5/m
ily ale#wiwi
Graves · Jungle
10 / 1 / 4
45.2% KP
35,733
24.2% share
19,856g
329 CS · 8/m
quante#1997
Garen · Mid
2 / 7 / 8
32.3% KP
20,651
14% share
17,865g
388 CS · 9.5/m
rewinz#sexy
Lux · ADC
4 / 6 / 10
45.2% KP
33,315
22.6% share
18,239g
354 CS · 8.6/m
Tub#Tubby
Senna · Support
7 / 5 / 11
58.1% KP
25,062
17% share
15,709g
57 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
