Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 146 days ago
12 / 14 / 10
K / D / A
44%
Kill participation
1,192.9
Damage / min
18,791g
468.4 gold / min
70
13 placed · 8 cleared
335
8.4 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryphilip#craig
Gangplank · Top
13 / 5 / 14
65.9% KP
51,164
25.8% share
24,734g
390 CS · 9.7/m
Achilles#ooooo
Lee Sin · Jungle
6 / 10 / 16
53.7% KP
21,151
10.7% share
15,588g
200 CS · 5/m
KingK#0404
Vex · Mid
13 / 8 / 10
56.1% KP
53,960
27.2% share
21,668g
336 CS · 8.4/m
TTV KaizenIRL#TWTV
Karthus · ADC
9 / 13 / 16
61% KP
60,448
30.4% share
17,885g
251 CS · 6.3/m
unknownfang#NA1
Nautilus · Support
0 / 14 / 19
46.3% KP
11,834
6% share
10,195g
27 CS · 0.7/m
Red side
DefeatMental Clarity#Shen
Shen · Top
7 / 8 / 19
52% KP
17,381
10% share
16,744g
279 CS · 7/m
Will#NA12
Sylas · Jungle
19 / 6 / 14
66% KP
48,883
28% share
19,120g
197 CS · 4.9/m
Zven#S16XD
Corki · Mid
12 / 14 / 10
44% KP
47,854
27.4% share
18,791g
335 CS · 8.4/m
cookie#이쿠키
Ashe · ADC
11 / 8 / 22
66% KP
47,118
27% share
20,066g
298 CS · 7.4/m
HξκтιČ#dani
Janna · Support
1 / 5 / 37
76% KP
13,337
7.6% share
12,608g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
