Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 145 days ago
4 / 7 / 10
K / D / A
50%
Kill participation
557.9
Damage / min
12,058g
439.3 gold / min
20
12 placed · 1 cleared
218
7.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsavyyor#alex
Akali · Top
6 / 7 / 4
35.7% KP
18,321
21.8% share
10,229g
179 CS · 6.5/m
Exuan#xyi
Kayn · Jungle
11 / 4 / 5
57.1% KP
17,131
20.4% share
13,470g
218 CS · 7.9/m
AFK Jungler#FF15
Yasuo · Mid
6 / 8 / 2
28.6% KP
24,875
29.6% share
12,378g
258 CS · 9.4/m
Zven#S16XD
Senna · ADC
4 / 7 / 10
50% KP
15,313
18.2% share
12,058g
218 CS · 7.9/m
Yordleswaggins#NA1
Volibear · Support
1 / 11 / 7
28.6% KP
8,428
10% share
7,159g
31 CS · 1.1/m
Red side
VictoryWistfully#663
Urgot · Top
2 / 8 / 7
24.3% KP
17,032
15.5% share
9,247g
187 CS · 6.8/m
huncho#RANK1
Kha'Zix · Jungle
13 / 6 / 7
54.1% KP
23,920
21.7% share
15,287g
184 CS · 6.7/m
TTV AoJune#CN1
Galio · Mid
3 / 4 / 9
32.4% KP
17,155
15.6% share
10,958g
223 CS · 8.1/m
EDG Viper#NA11
Kai'Sa · ADC
17 / 5 / 5
59.5% KP
43,653
39.6% share
20,191g
257 CS · 9.4/m
Snowball#aura
Thresh · Support
2 / 5 / 19
56.8% KP
8,363
7.6% share
9,023g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
