Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 145 days ago
3 / 7 / 3
K / D / A
46.2%
Kill participation
828.9
Damage / min
11,399g
454.7 gold / min
16
10 placed · 2 cleared
216
8.6 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWistfully#663
Cho'Gath · Top
5 / 2 / 4
25% KP
17,485
18.7% share
10,232g
214 CS · 8.5/m
Callme maybe#npc
Ambessa · Jungle
13 / 1 / 12
69.4% KP
31,719
33.8% share
13,646g
182 CS · 7.3/m
Doc Martens#0328
Anivia · Mid
4 / 3 / 18
61.1% KP
18,025
19.2% share
9,752g
160 CS · 6.4/m
Aydo#Aydo
Twitch · ADC
10 / 5 / 7
47.2% KP
18,386
19.6% share
10,686g
143 CS · 5.7/m
Nukez#Pixel
Rell · Support
4 / 2 / 22
72.2% KP
8,093
8.6% share
8,693g
23 CS · 0.9/m
Red side
DefeatAFK Jungler#FF15
Yasuo · Top
2 / 8 / 2
30.8% KP
29,205
31.4% share
10,893g
279 CS · 11.1/m
Exuan#xyi
Nocturne · Jungle
3 / 5 / 3
46.2% KP
12,874
13.8% share
9,871g
179 CS · 7.1/m
TTV AoJune#CN1
Akali · Mid
4 / 7 / 4
61.5% KP
21,631
23.3% share
9,279g
158 CS · 6.3/m
Zven#S16XD
Cassiopeia · ADC
3 / 7 / 3
46.2% KP
20,777
22.4% share
11,399g
216 CS · 8.6/m
SoulCelcius#NA1
Janna · Support
1 / 9 / 7
61.5% KP
8,470
9.1% share
6,852g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
