Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 145 days ago
0 / 3 / 15
K / D / A
60%
Kill participation
251.3
Damage / min
7,084g
289.3 gold / min
59
31 placed · 2 cleared
27
1.1 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJonnyRockets#NA2
Gnar · Top
5 / 3 / 3
32% KP
16,625
20.4% share
11,156g
217 CS · 8.9/m
Pickles#gherk
Shen · Jungle
4 / 3 / 9
52% KP
6,404
7.9% share
9,801g
159 CS · 6.5/m
sivley#0000
Xerath · Mid
3 / 1 / 3
24% KP
19,536
24% share
9,031g
193 CS · 7.9/m
Honey J#NA1
Jinx · ADC
13 / 3 / 5
72% KP
32,843
40.3% share
14,561g
214 CS · 8.7/m
Zven#S16XD
Nautilus · Support
0 / 3 / 15
60% KP
6,153
7.5% share
7,084g
27 CS · 1.1/m
Red side
Defeat3636363636363636#3663
Darius · Top
5 / 4 / 0
38.5% KP
10,977
21.4% share
9,634g
180 CS · 7.4/m
040402#NA1
Ivern · Jungle
2 / 3 / 8
76.9% KP
5,304
10.3% share
8,459g
127 CS · 5.2/m
Doc Martens#0328
Ryze · Mid
3 / 4 / 1
30.8% KP
13,468
26.2% share
9,143g
190 CS · 7.8/m
ningaflinga#NA1
Caitlyn · ADC
2 / 6 / 9
84.6% KP
16,067
31.3% share
11,051g
223 CS · 9.1/m
pretty darn#tuff
Leona · Support
1 / 8 / 10
84.6% KP
5,577
10.9% share
6,788g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
