Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 143 days ago
2 / 4 / 10
K / D / A
33.3%
Kill participation
655.9
Damage / min
16,473g
469.8 gold / min
42
10 placed · 10 cleared
317
9 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKoha#Mafia
Gnar · Top
7 / 10 / 6
36.1% KP
28,119
24.8% share
12,601g
179 CS · 5.1/m
WanderingBlaze#0715
Master Yi · Jungle
14 / 5 / 4
50% KP
30,390
26.8% share
20,800g
312 CS · 8.9/m
Daddy Stallion#NA1
Galio · Mid
10 / 5 / 8
50% KP
21,655
19.1% share
14,038g
193 CS · 5.5/m
Zven#S16XD
Caitlyn · ADC
2 / 4 / 10
33.3% KP
23,000
20.3% share
16,473g
317 CS · 9/m
JOkey#1102
Nautilus · Support
3 / 4 / 15
50% KP
10,228
9% share
10,710g
31 CS · 0.9/m
Red side
DefeatBrandon Graced#Of1
Gangplank · Top
9 / 7 / 9
64.3% KP
39,823
26.2% share
15,388g
239 CS · 6.8/m
Jeje#01101
Kha'Zix · Jungle
9 / 5 / 8
60.7% KP
27,023
17.8% share
18,032g
243 CS · 6.9/m
Ty G#Teemo
Teemo · Mid
4 / 14 / 9
46.4% KP
36,303
23.9% share
14,080g
272 CS · 7.8/m
992 and a foid#neet
Ezreal · ADC
1 / 3 / 5
21.4% KP
22,330
14.7% share
13,070g
291 CS · 8.3/m
Kirazono#gamer
Zoe · Support
5 / 7 / 11
57.1% KP
26,357
17.4% share
10,663g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
