Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 140 days ago
3 / 6 / 5
K / D / A
44.4%
Kill participation
701
Damage / min
9,765g
404.1 gold / min
15
6 placed · 2 cleared
157
6.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnonamerandomdog#NA1
Jayce · Top
4 / 7 / 2
33.3% KP
23,889
28.8% share
8,662g
174 CS · 7.2/m
Aeon#NA3
Pantheon · Jungle
3 / 7 / 5
44.4% KP
12,775
15.4% share
8,259g
139 CS · 5.8/m
savyyor#alex
Akali · Mid
7 / 3 / 3
55.6% KP
21,002
25.3% share
13,152g
211 CS · 8.7/m
Zven#S16XD
Senna · ADC
3 / 6 / 5
44.4% KP
16,942
20.4% share
9,765g
157 CS · 6.5/m
Zeuce#NA1
Amumu · Support
1 / 9 / 8
50% KP
8,401
10.1% share
6,640g
28 CS · 1.2/m
Red side
VictorywhoispaydayXD#NA1
Nasus · Top
3 / 4 / 4
21.9% KP
12,205
15.1% share
11,007g
210 CS · 8.7/m
Cole Caufield#MTL
Sylas · Jungle
10 / 3 / 6
50% KP
14,008
17.3% share
12,804g
179 CS · 7.4/m
Wistfully#663
Urgot · Mid
7 / 4 / 3
31.3% KP
18,698
23.1% share
12,304g
223 CS · 9.2/m
LYON Berserker#ddd
Lucian · ADC
11 / 2 / 5
50% KP
26,588
32.9% share
14,119g
226 CS · 9.4/m
Koby#USA
Nami · Support
1 / 5 / 18
59.4% KP
9,434
11.7% share
8,041g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
