Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 139 days ago
9 / 7 / 5
K / D / A
70%
Kill participation
1,205.3
Damage / min
13,680g
541.4 gold / min
16
7 placed · 0 cleared
216
8.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStrompest#TTKAE
Vayne · Top
10 / 3 / 3
37.1% KP
17,686
17.9% share
12,063g
197 CS · 7.8/m
Tokiidoki#Tokii
Lee Sin · Jungle
12 / 1 / 12
68.6% KP
23,786
24.1% share
14,165g
185 CS · 7.3/m
MyWifeLovesMe#Mud
Morgana · Mid
1 / 5 / 18
54.3% KP
16,846
17.1% share
9,110g
153 CS · 6.1/m
TTV Zigmoww#ugba
Hwei · ADC
8 / 6 / 15
65.7% KP
27,068
27.4% share
12,208g
178 CS · 7/m
KOYASH#MyG
Sett · Support
4 / 5 / 20
68.6% KP
13,317
13.5% share
8,482g
32 CS · 1.3/m
Red side
DefeatiPhone17#NA17
Pantheon · Top
5 / 6 / 6
55% KP
19,373
24.6% share
9,669g
180 CS · 7.1/m
Zasuo Yi#NA1
Master Yi · Jungle
0 / 8 / 8
40% KP
10,825
13.7% share
7,788g
144 CS · 5.7/m
علي#امنه
Viego · Mid
6 / 5 / 3
45% KP
13,950
17.7% share
9,563g
154 CS · 6.1/m
Zven#S16XD
Mel · ADC
9 / 7 / 5
70% KP
30,454
38.6% share
13,680g
216 CS · 8.5/m
marshmallow#xcc
Soraka · Support
0 / 9 / 15
75% KP
4,231
5.4% share
6,553g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
