Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 137 days ago
13 / 1 / 8
K / D / A
65.6%
Kill participation
967.5
Damage / min
18,894g
589.5 gold / min
21
13 placed · 2 cleared
303
9.5 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHelloworld#67677
Irelia · Top
6 / 10 / 3
42.9% KP
29,468
26.8% share
16,414g
291 CS · 9.1/m
VinnyHuan#NA1
Naafiri · Jungle
6 / 6 / 4
47.6% KP
22,346
20.3% share
12,641g
178 CS · 5.6/m
obamalover123#Epel1
Zed · Mid
3 / 4 / 4
33.3% KP
27,362
24.9% share
13,061g
235 CS · 7.3/m
WisedLegacy#AIGOO
Caitlyn · ADC
3 / 6 / 3
28.6% KP
16,956
15.4% share
12,480g
204 CS · 6.4/m
SoulCelcius#NA1
Nidalee · Support
3 / 6 / 5
38.1% KP
13,814
12.6% share
9,612g
50 CS · 1.6/m
Red side
VictoryUdyrIsABotLaner#Inter
Udyr · Top
4 / 5 / 8
37.5% KP
21,770
16.7% share
13,518g
253 CS · 7.9/m
Tears of Winter#NA1
Ekko · Jungle
7 / 6 / 14
65.6% KP
29,583
22.6% share
14,587g
236 CS · 7.4/m
TWTV DOXAMID#Na2
Yasuo · Mid
5 / 4 / 4
28.1% KP
21,194
16.2% share
14,374g
299 CS · 9.3/m
Zven#S16XD
Jhin · ADC
13 / 1 / 8
65.6% KP
31,009
23.7% share
18,894g
303 CS · 9.5/m
Iuminousity#NA1
Zyra · Support
3 / 5 / 19
68.8% KP
27,079
20.7% share
10,665g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
