Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 136 days ago
3 / 5 / 9
K / D / A
37.5%
Kill participation
1,164.5
Damage / min
22,279g
420.4 gold / min
45
17 placed · 10 cleared
459
8.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
5
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquante#1997
Urgot · Top
19 / 5 / 5
75% KP
48,346
21.4% share
25,727g
367 CS · 6.9/m
notgoodenough#1048
Pantheon · Jungle
7 / 8 / 15
68.8% KP
42,498
18.8% share
19,473g
274 CS · 5.2/m
IMPROVEMINDSET#MIND
Twisted Fate · Mid
3 / 12 / 10
40.6% KP
44,293
19.6% share
17,524g
273 CS · 5.2/m
Zven#S16XD
Jhin · ADC
3 / 5 / 9
37.5% KP
61,719
27.4% share
22,279g
459 CS · 8.7/m
TheJakourt#Gwen
Zoe · Support
0 / 15 / 7
21.9% KP
28,765
12.7% share
12,130g
57 CS · 1.1/m
Red side
VictoryGLIDE GLIDE#SMURF
Kayle · Top
8 / 10 / 12
44.4% KP
52,657
20.5% share
22,282g
424 CS · 8/m
bitter heart#1314
Talon · Jungle
18 / 7 / 14
71.1% KP
77,843
30.4% share
24,741g
449 CS · 8.5/m
Feint#7993
Galio · Mid
3 / 8 / 16
42.2% KP
39,844
15.5% share
18,897g
332 CS · 6.3/m
WisedLegacy#AIGOO
Caitlyn · ADC
13 / 2 / 12
55.6% KP
57,132
22.3% share
24,441g
318 CS · 6/m
SoulCelcius#NA1
Nidalee · Support
3 / 5 / 32
77.8% KP
28,977
11.3% share
16,379g
87 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
