Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 136 days ago
16 / 6 / 7
K / D / A
69.7%
Kill participation
1,274.2
Damage / min
20,477g
607.6 gold / min
37
14 placed · 8 cleared
323
9.6 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRhaastie#fan
Riven · Top
12 / 6 / 9
58.3% KP
35,344
29.8% share
19,063g
289 CS · 8.6/m
marcopolo656#NA1
Master Yi · Jungle
10 / 9 / 12
61.1% KP
30,195
25.4% share
19,142g
267 CS · 7.9/m
One Nirvana#NA1
Katarina · Mid
6 / 4 / 10
44.4% KP
20,503
17.3% share
13,633g
268 CS · 8/m
킹 콩#NA 1
Ezreal · ADC
8 / 6 / 7
41.7% KP
23,420
19.7% share
15,588g
242 CS · 7.2/m
blue kayn#ego
Braum · Support
0 / 8 / 21
58.3% KP
9,202
7.8% share
9,453g
26 CS · 0.8/m
Red side
DefeatRuss T Sprinkler#RUSS
Xin Zhao · Top
5 / 9 / 5
30.3% KP
15,988
13.6% share
11,862g
190 CS · 5.6/m
MexicanFineShyt#nisa
Ambessa · Jungle
2 / 11 / 16
54.5% KP
19,707
16.8% share
12,642g
229 CS · 6.8/m
888#NA2
Yone · Mid
10 / 5 / 7
51.5% KP
30,747
26.2% share
14,796g
262 CS · 7.8/m
Zven#S16XD
Kai'Sa · ADC
16 / 6 / 7
69.7% KP
42,940
36.6% share
20,477g
323 CS · 9.6/m
isamuel#0328
Nautilus · Support
0 / 5 / 21
63.6% KP
7,858
6.7% share
9,007g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
