Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 133 days ago
1 / 7 / 9
K / D / A
45.5%
Kill participation
332.2
Damage / min
7,988g
265.5 gold / min
111
38 placed · 14 cleared
39
1.3 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryサスケ#NA2
Anivia · Top
4 / 6 / 6
30.3% KP
15,081
15.4% share
11,767g
226 CS · 7.5/m
Maxander#NA1
Viego · Jungle
11 / 3 / 6
51.5% KP
21,075
21.5% share
16,151g
241 CS · 8/m
eXyu#000
Aurora · Mid
8 / 6 / 8
48.5% KP
28,750
29.3% share
13,365g
232 CS · 7.7/m
Twisted Bow#imp
Corki · ADC
6 / 4 / 8
42.4% KP
26,220
26.7% share
13,674g
173 CS · 5.8/m
Gildarts#boo
Thresh · Support
4 / 3 / 18
66.7% KP
6,924
7.1% share
10,312g
27 CS · 0.9/m
Red side
DefeatMirage#XLOL
Vayne · Top
4 / 7 / 2
27.3% KP
18,966
20.5% share
9,537g
190 CS · 6.3/m
040402#NA1
Ivern · Jungle
5 / 6 / 10
68.2% KP
10,395
11.2% share
10,661g
130 CS · 4.3/m
Conchad#Luck
Sylas · Mid
5 / 6 / 4
40.9% KP
21,078
22.8% share
11,776g
177 CS · 5.9/m
agent47adc#NA1
Caitlyn · ADC
7 / 7 / 3
45.5% KP
32,194
34.8% share
15,034g
290 CS · 9.6/m
Zven#S16XD
Bard · Support
1 / 7 / 9
45.5% KP
9,994
10.8% share
7,988g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
