Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 133 days ago
2 / 3 / 5
K / D / A
53.8%
Kill participation
885.5
Damage / min
12,381g
501.3 gold / min
13
8 placed · 1 cleared
254
10.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDhokla#NA1
Aurora · Top
2 / 2 / 0
15.4% KP
15,061
22.6% share
9,115g
236 CS · 9.6/m
Im The Puppeteer#Washd
Ivern · Jungle
0 / 6 / 9
69.2% KP
6,959
10.5% share
8,436g
130 CS · 5.3/m
Davemon#NA1
Pyke · Mid
6 / 5 / 0
46.2% KP
11,124
16.7% share
8,948g
138 CS · 5.6/m
Zven#S16XD
Ezreal · ADC
2 / 3 / 5
53.8% KP
21,872
32.9% share
12,381g
254 CS · 10.3/m
Chunkop#NA1
Pantheon · Support
3 / 9 / 3
46.2% KP
11,559
17.4% share
7,022g
32 CS · 1.3/m
Red side
VictoryKers#Mint
Gnar · Top
2 / 2 / 7
36% KP
18,253
24.8% share
10,050g
218 CS · 8.8/m
Victør#Anne
Graves · Jungle
11 / 1 / 5
64% KP
19,538
26.5% share
13,381g
196 CS · 7.9/m
Helloworld#67677
Irelia · Mid
3 / 4 / 2
20% KP
12,461
16.9% share
11,303g
234 CS · 9.5/m
DA GIP#ESL
Seraphine · ADC
7 / 2 / 10
68% KP
17,964
24.4% share
12,901g
227 CS · 9.2/m
NiteSlayrZ#NA1
Alistar · Support
2 / 4 / 19
84% KP
5,392
7.3% share
8,645g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
