Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 131 days ago
6 / 4 / 5
K / D / A
78.6%
Kill participation
994.4
Damage / min
13,184g
446.9 gold / min
10
3 placed · 4 cleared
274
9.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdinkis MD#fixu
Azir · Top
3 / 5 / 1
28.6% KP
22,031
26.1% share
11,688g
254 CS · 8.6/m
ChickenFriedRice#NA1
Lee Sin · Jungle
1 / 7 / 6
50% KP
5,606
6.6% share
9,108g
158 CS · 5.4/m
Umar#NA1
Hwei · Mid
2 / 11 / 2
28.6% KP
19,098
22.6% share
9,438g
222 CS · 7.5/m
Zven#S16XD
Varus · ADC
6 / 4 / 5
78.6% KP
29,335
34.7% share
13,184g
274 CS · 9.3/m
Hiccup1357#duck
Karma · Support
2 / 1 / 9
78.6% KP
8,400
9.9% share
8,159g
36 CS · 1.2/m
Red side
VictoryMental Clarity#Shen
Shen · Top
0 / 1 / 12
42.9% KP
6,842
7.5% share
12,028g
254 CS · 8.6/m
STARBORNDEATHGOD#KING
Quinn · Jungle
8 / 2 / 8
57.1% KP
21,608
23.7% share
13,018g
196 CS · 6.6/m
young#0000
Sylas · Mid
18 / 1 / 4
78.6% KP
39,907
43.8% share
16,768g
252 CS · 8.5/m
evandabank#NA1
Seraphine · ADC
2 / 5 / 8
35.7% KP
11,818
13% share
12,465g
236 CS · 8/m
Stariyum#9669
Bard · Support
0 / 5 / 14
50% KP
10,929
12% share
8,174g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
