Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 131 days ago
6 / 6 / 16
K / D / A
52.4%
Kill participation
635.5
Damage / min
16,205g
468.8 gold / min
29
14 placed · 2 cleared
272
7.9 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI belong to#mommy
Anivia · Top
5 / 9 / 4
32.1% KP
12,084
12.8% share
12,362g
212 CS · 6.1/m
ad bị điên#đien
Lee Sin · Jungle
6 / 13 / 7
46.4% KP
18,231
19.3% share
14,554g
198 CS · 5.7/m
Maple#Mid
Qiyana · Mid
13 / 6 / 5
64.3% KP
33,433
35.5% share
17,745g
236 CS · 6.8/m
evandabank#NA1
Seraphine · ADC
1 / 10 / 10
39.3% KP
17,760
18.8% share
11,816g
182 CS · 5.3/m
Afflictive#藍月なくる
Pyke · Support
3 / 6 / 9
42.9% KP
12,777
13.6% share
10,811g
31 CS · 0.9/m
Red side
Victoryshekibs#NA1
Yasuo · Top
3 / 1 / 0
7.1% KP
8,673
6.6% share
8,136g
113 CS · 3.3/m
LP Yoinker XD#NA1
Graves · Jungle
20 / 8 / 10
71.4% KP
47,163
35.7% share
21,012g
280 CS · 8.1/m
young#0000
Syndra · Mid
7 / 6 / 5
28.6% KP
30,991
23.4% share
16,174g
317 CS · 9.2/m
Zven#S16XD
Jhin · ADC
6 / 6 / 16
52.4% KP
21,966
16.6% share
16,205g
272 CS · 7.9/m
old ways#anm
Elise · Support
6 / 7 / 17
54.8% KP
23,420
17.7% share
12,775g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
