Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 127 days ago
6 / 9 / 5
K / D / A
30.6%
Kill participation
785.1
Damage / min
16,444g
468.7 gold / min
30
11 placed · 2 cleared
302
8.6 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygod#Ø Ø
Yone · Top
3 / 11 / 7
24.4% KP
23,250
14.9% share
14,604g
287 CS · 8.2/m
huncho#RANK1
Aatrox · Jungle
19 / 7 / 8
65.9% KP
54,241
34.7% share
20,787g
256 CS · 7.3/m
vulture#na3
Syndra · Mid
16 / 5 / 7
56.1% KP
48,474
31% share
19,488g
267 CS · 7.6/m
qad#NA1
Brand · ADC
2 / 9 / 13
36.6% KP
22,576
14.5% share
12,591g
215 CS · 6.1/m
Afflictive#藍月なくる
Zilean · Support
1 / 4 / 29
73.2% KP
7,659
4.9% share
11,583g
33 CS · 0.9/m
Red side
DefeatCOME BACK HOME#2NE1
Gnar · Top
7 / 5 / 4
30.6% KP
31,392
19% share
14,999g
284 CS · 8.1/m
Cole Caufield#MTL
Graves · Jungle
11 / 11 / 6
47.2% KP
37,132
22.5% share
17,521g
272 CS · 7.8/m
Samikin#uwu
Hwei · Mid
8 / 8 / 9
47.2% KP
43,819
26.5% share
14,097g
231 CS · 6.6/m
Zven#S16XD
Kalista · ADC
6 / 9 / 5
30.6% KP
27,543
16.7% share
16,444g
302 CS · 8.6/m
Jordian#NA1
Zoe · Support
4 / 8 / 9
36.1% KP
25,330
15.3% share
10,586g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
