Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 126 days ago
3 / 9 / 21
K / D / A
54.5%
Kill participation
374
Damage / min
9,394g
296.7 gold / min
105
46 placed · 12 cleared
22
0.7 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWillis1414#TWTV
Teemo · Top
10 / 6 / 11
47.7% KP
30,446
18.4% share
15,095g
248 CS · 7.8/m
Fated Blade#Fate
Diana · Jungle
6 / 8 / 7
29.5% KP
25,017
15.1% share
13,395g
254 CS · 8/m
ZemBobRobertson#Rob
Aurora · Mid
8 / 7 / 14
50% KP
40,991
24.8% share
12,921g
236 CS · 7.5/m
NEXTLATAM ADKING#Ray
Zeri · ADC
17 / 11 / 19
81.8% KP
57,108
34.5% share
20,456g
256 CS · 8.1/m
Zven#S16XD
Lulu · Support
3 / 9 / 21
54.5% KP
11,843
7.2% share
9,394g
22 CS · 0.7/m
Red side
DefeatSheSaysCondii#HUH
Gragas · Top
4 / 6 / 10
34.1% KP
20,733
16% share
12,568g
241 CS · 7.6/m
ScrubNoob#Red
Rengar · Jungle
10 / 9 / 14
58.5% KP
32,410
25% share
14,725g
235 CS · 7.4/m
TheDanielPark#TDP
Pantheon · Mid
2 / 9 / 11
31.7% KP
15,348
11.8% share
10,306g
181 CS · 5.7/m
walid georgey#Choco
Miss Fortune · ADC
21 / 10 / 9
73.2% KP
37,672
29.1% share
22,408g
241 CS · 7.6/m
Mamerz#XZhao
Tahm Kench · Support
4 / 10 / 22
63.4% KP
23,514
18.1% share
10,814g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
