Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 126 days ago
10 / 9 / 9
K / D / A
59.4%
Kill participation
1,248.1
Damage / min
17,857g
476.6 gold / min
23
10 placed · 5 cleared
320
8.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkappaluigi#fkwme
K'Sante · Top
4 / 11 / 9
40.6% KP
25,078
16.2% share
14,751g
261 CS · 7/m
Berik#haru
Kha'Zix · Jungle
10 / 5 / 6
50% KP
34,908
22.6% share
16,356g
265 CS · 7.1/m
Bobby#PX7
Cassiopeia · Mid
6 / 5 / 8
43.8% KP
39,391
25.5% share
13,879g
271 CS · 7.2/m
Zven#S16XD
Ezreal · ADC
10 / 9 / 9
59.4% KP
46,764
30.3% share
17,857g
320 CS · 8.5/m
J4NNA#NA1
Janna · Support
2 / 10 / 21
71.9% KP
8,350
5.4% share
11,206g
30 CS · 0.8/m
Red side
VictoryRevenge#fake
Riven · Top
10 / 12 / 6
41% KP
31,383
19.2% share
17,027g
229 CS · 6.1/m
ScrubNoob#Red
Nocturne · Jungle
15 / 3 / 13
71.8% KP
40,043
24.5% share
20,546g
299 CS · 8/m
goonbug#fuyu
Orianna · Mid
4 / 5 / 9
33.3% KP
26,360
16.1% share
14,164g
289 CS · 7.7/m
Crucile#Coach
Kog'Maw · ADC
9 / 5 / 9
46.2% KP
54,918
33.6% share
21,894g
325 CS · 8.7/m
bountyxd#777
Rell · Support
1 / 7 / 21
56.4% KP
10,772
6.6% share
10,488g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
