Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 126 days ago
13 / 3 / 14
K / D / A
65.9%
Kill participation
1,227.1
Damage / min
18,194g
701.1 gold / min
25
9 placed · 6 cleared
265
10.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryiybc9o2q#iybc9
Anivia · Top
3 / 3 / 14
41.5% KP
15,197
13.9% share
9,234g
163 CS · 6.3/m
tytytytyh#hty
Master Yi · Jungle
8 / 3 / 10
43.9% KP
16,869
15.4% share
12,331g
204 CS · 7.9/m
Dun#NA1
Viktor · Mid
11 / 5 / 6
41.5% KP
33,138
30.3% share
13,276g
215 CS · 8.3/m
Zven#S16XD
Tristana · ADC
13 / 3 / 14
65.9% KP
31,842
29.1% share
18,194g
265 CS · 10.2/m
ItzYoru#help
Nautilus · Support
6 / 3 / 26
78% KP
12,324
11.3% share
10,073g
33 CS · 1.3/m
Red side
DefeatReppy#nyami
Aurora · Top
3 / 6 / 3
35.3% KP
21,331
29.8% share
8,592g
165 CS · 6.4/m
ScrubNoob#Red
Nocturne · Jungle
4 / 11 / 4
47.1% KP
12,595
17.6% share
10,358g
167 CS · 6.4/m
poo poo master 1#NA1
Garen · Mid
7 / 2 / 2
52.9% KP
14,815
20.7% share
12,933g
187 CS · 7.2/m
InoriB#2005
Yunara · ADC
3 / 9 / 4
41.2% KP
17,727
24.8% share
11,235g
232 CS · 8.9/m
Stevenator#546
Lulu · Support
0 / 13 / 6
35.3% KP
5,028
7% share
6,474g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
