Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Defeat
Ranked Solo/Duo · 126 days ago
4 / 8 / 7
K / D / A
44%
Kill participation
972.1
Damage / min
14,336g
441.8 gold / min
28
11 placed · 7 cleared
275
8.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMental Clarity#Shen
Shen · Top
12 / 3 / 11
52.3% KP
35,295
25.6% share
15,683g
248 CS · 7.6/m
freshy#cat
Shaco · Jungle
12 / 6 / 14
59.1% KP
27,481
19.9% share
16,310g
200 CS · 6.2/m
John Gragas#Corn
Gragas · Mid
10 / 5 / 8
40.9% KP
29,840
21.6% share
15,025g
246 CS · 7.6/m
Hub1012345#NA1
Anivia · ADC
7 / 4 / 13
45.5% KP
27,489
19.9% share
15,300g
240 CS · 7.4/m
Khafre#0719
Senna · Support
3 / 7 / 16
43.2% KP
18,031
13.1% share
12,020g
63 CS · 1.9/m
Red side
DefeatGorillaBomb#Retro
Garen · Top
5 / 12 / 3
32% KP
31,209
20.6% share
13,776g
250 CS · 7.7/m
hze#728
Sylas · Jungle
3 / 10 / 6
36% KP
19,677
13% share
13,571g
219 CS · 6.7/m
NINETOFIVEDRONE#NOOB
Jayce · Mid
13 / 8 / 8
84% KP
60,376
39.9% share
18,071g
258 CS · 8/m
Zven#S16XD
Kog'Maw · ADC
4 / 8 / 7
44% KP
31,545
20.9% share
14,336g
275 CS · 8.5/m
Psycho Wand#dunc
Lulu · Support
0 / 6 / 11
44% KP
8,346
5.5% share
8,486g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
