Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 125 days ago
5 / 3 / 6
K / D / A
45.8%
Kill participation
886.3
Damage / min
12,484g
559 gold / min
18
9 placed · 0 cleared
232
10.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat魔法老登#芙 莉 莲
Rumble · Top
4 / 5 / 2
35.3% KP
14,907
24.9% share
7,506g
145 CS · 6.5/m
Michael Johndan#NA1
Nocturne · Jungle
5 / 6 / 5
58.8% KP
13,582
22.7% share
8,952g
133 CS · 6/m
ScrubNoob#Red
Malzahar · Mid
3 / 4 / 4
41.2% KP
15,793
26.4% share
8,697g
196 CS · 8.8/m
shihai#012
Yunara · ADC
4 / 3 / 1
29.4% KP
9,729
16.3% share
9,643g
180 CS · 8.1/m
Kodeki#こうべ
Rakan · Support
1 / 6 / 8
52.9% KP
5,797
9.7% share
5,944g
21 CS · 0.9/m
Red side
VictoryChauking#6103
Cho'Gath · Top
5 / 5 / 1
25% KP
12,323
16.7% share
8,939g
163 CS · 7.3/m
Bad Apple#2nd
Bel'Veth · Jungle
10 / 1 / 7
70.8% KP
14,746
20% share
13,639g
198 CS · 8.9/m
知 我#CN1
Ahri · Mid
3 / 4 / 11
58.3% KP
15,706
21.3% share
10,127g
169 CS · 7.6/m
Zven#S16XD
Caitlyn · ADC
5 / 3 / 6
45.8% KP
19,793
26.9% share
12,484g
232 CS · 10.4/m
AnotherGanker#NA2
Bard · Support
1 / 4 / 7
33.3% KP
11,009
15% share
7,644g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
