Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 125 days ago
7 / 4 / 15
K / D / A
61.1%
Kill participation
1,010.1
Damage / min
11,194g
482.2 gold / min
16
11 placed · 0 cleared
138
5.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryInfernodan#Dan
Varus · Top
6 / 3 / 3
25% KP
19,949
19.9% share
11,031g
181 CS · 7.8/m
pentaless#NA4
Nunu & Willump · Jungle
8 / 3 / 15
63.9% KP
12,397
12.4% share
11,486g
171 CS · 7.4/m
Tempest#happy
Yone · Mid
8 / 2 / 8
44.4% KP
27,457
27.4% share
12,918g
222 CS · 9.6/m
Zven#S16XD
Senna · ADC
7 / 4 / 15
61.1% KP
23,450
23.4% share
11,194g
138 CS · 5.9/m
Stariyum#9669
Bard · Support
7 / 4 / 19
72.2% KP
16,954
16.9% share
9,505g
13 CS · 0.6/m
Red side
DefeatTwisted Bow#imp
Sion · Top
2 / 8 / 3
33.3% KP
7,440
11.6% share
8,040g
118 CS · 5.1/m
Maxander#NA1
Viego · Jungle
3 / 2 / 5
53.3% KP
10,662
16.6% share
10,286g
190 CS · 8.2/m
iybc9o2q#iybc9
Sylas · Mid
4 / 8 / 1
33.3% KP
11,134
17.3% share
8,483g
140 CS · 6/m
evandabank#NA1
Hwei · ADC
4 / 8 / 2
40% KP
20,664
32.1% share
9,551g
154 CS · 6.6/m
bountyxd#777
Camille · Support
2 / 10 / 7
60% KP
14,452
22.5% share
7,786g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
