Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 125 days ago
12 / 1 / 8
K / D / A
58.8%
Kill participation
1,277.7
Damage / min
13,743g
523.9 gold / min
24
11 placed · 2 cleared
251
9.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSamikin#uwu
Aurora · Top
6 / 5 / 3
69.2% KP
23,201
30.3% share
11,908g
190 CS · 7.2/m
Bad Apple#2nd
Hecarim · Jungle
4 / 3 / 4
61.5% KP
11,938
15.6% share
12,358g
226 CS · 8.6/m
Karla#NA2
Akali · Mid
2 / 10 / 1
23.1% KP
14,422
18.9% share
7,629g
122 CS · 4.7/m
DK21#Omni
Kalista · ADC
0 / 7 / 2
15.4% KP
19,566
25.6% share
9,576g
233 CS · 8.9/m
beatvevery#BTE
Renata Glasc · Support
1 / 9 / 2
23.1% KP
7,382
9.6% share
6,760g
39 CS · 1.5/m
Red side
Victoryevandabank#NA1
Ornn · Top
2 / 5 / 11
38.2% KP
13,810
14.4% share
8,504g
145 CS · 5.5/m
IAteASheep#NA1
Skarner · Jungle
5 / 3 / 16
61.8% KP
16,655
17.4% share
10,892g
183 CS · 7/m
Zven#S16XD
Mel · Mid
12 / 1 / 8
58.8% KP
33,519
34.9% share
13,743g
251 CS · 9.6/m
xa thu pho nui#zzz
Kai'Sa · ADC
11 / 3 / 4
44.1% KP
24,040
25.1% share
14,764g
238 CS · 9.1/m
Silver#32602
Thresh · Support
4 / 1 / 19
67.6% KP
7,891
8.2% share
8,079g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
