Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 124 days ago
4 / 6 / 4
K / D / A
36.4%
Kill participation
913.3
Damage / min
10,785g
380.2 gold / min
35
12 placed · 4 cleared
213
7.5 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZven#S16XD
Varus · Top
4 / 6 / 4
36.4% KP
25,908
24.3% share
10,785g
213 CS · 7.5/m
Yooo Thats Crazy#NA1
Ekko · Jungle
7 / 6 / 6
59.1% KP
22,364
21% share
13,459g
196 CS · 6.9/m
Yoru#CHSAW
Yasuo · Mid
9 / 8 / 7
72.7% KP
23,960
22.5% share
13,309g
220 CS · 7.8/m
Arrogance#1013
Jinx · ADC
1 / 8 / 6
31.8% KP
21,192
19.9% share
10,426g
214 CS · 7.5/m
From Iron#1123
Camille · Support
1 / 8 / 7
36.4% KP
13,056
12.3% share
7,504g
29 CS · 1/m
Red side
VictoryTHE WARLOCK#DEMON
Sion · Top
5 / 4 / 16
58.3% KP
18,839
17.2% share
12,052g
177 CS · 6.2/m
Grim#NAA1
Talon · Jungle
14 / 6 / 7
58.3% KP
23,369
21.3% share
15,445g
211 CS · 7.4/m
TheDanielPark#TDP
Sylas · Mid
4 / 6 / 11
41.7% KP
15,921
14.5% share
11,084g
183 CS · 6.5/m
nyadu#0411
Zeri · ADC
10 / 3 / 11
58.3% KP
31,992
29.2% share
16,607g
246 CS · 8.7/m
MarioMachette#NA1
Veigar · Support
3 / 3 / 15
50% KP
19,574
17.8% share
10,321g
67 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
