Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 124 days ago
3 / 5 / 4
K / D / A
58.3%
Kill participation
810.8
Damage / min
10,081g
411.5 gold / min
13
6 placed · 0 cleared
192
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatamanda#akari
Malphite · Top
1 / 5 / 3
33.3% KP
16,025
26.3% share
8,070g
183 CS · 7.5/m
Phay Phay#545
Hecarim · Jungle
4 / 5 / 2
50% KP
10,076
16.6% share
9,078g
155 CS · 6.3/m
BRAMPTON EKKO#NA1
Ekko · Mid
4 / 5 / 0
33.3% KP
8,335
13.7% share
10,279g
212 CS · 8.7/m
Zven#S16XD
Ezreal · ADC
3 / 5 / 4
58.3% KP
19,864
32.6% share
10,081g
192 CS · 7.8/m
serpentshadow299#NA1
Senna · Support
0 / 9 / 6
50% KP
6,552
10.8% share
6,248g
14 CS · 0.6/m
Red side
Victorydat bih gah#tuh
Gragas · Top
0 / 0 / 7
24.1% KP
10,254
10% share
8,805g
178 CS · 7.3/m
Kenvi#000
Quinn · Jungle
15 / 2 / 6
72.4% KP
29,480
28.6% share
13,794g
176 CS · 7.2/m
Chill acc#Gali
Viktor · Mid
4 / 2 / 6
34.5% KP
20,279
19.7% share
10,114g
209 CS · 8.5/m
Shogo#Shog
Varus · ADC
7 / 5 / 7
48.3% KP
23,268
22.6% share
11,891g
205 CS · 8.4/m
Bazz#99999
Sona · Support
3 / 3 / 19
75.9% KP
19,646
19.1% share
8,585g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
