Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zyra
Victory
Ranked Solo/Duo · 124 days ago
3 / 7 / 10
K / D / A
32.5%
Kill participation
1,014
Damage / min
11,327g
409.4 gold / min
19
10 placed · 3 cleared
219
7.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJbear#2005
Darius · Top
4 / 5 / 2
25% KP
16,467
18.1% share
11,343g
260 CS · 9.4/m
Citric#000
Shyvana · Jungle
3 / 7 / 7
41.7% KP
16,204
17.8% share
10,809g
180 CS · 6.5/m
Davemon#NA1
Pyke · Mid
11 / 9 / 7
75% KP
20,132
22.1% share
12,063g
115 CS · 4.2/m
Bad Bunny#PR1
Karthus · ADC
5 / 9 / 7
50% KP
27,492
30.2% share
13,144g
225 CS · 8.1/m
DestinyForge#NA1
Swain · Support
1 / 10 / 9
41.7% KP
10,643
11.7% share
7,182g
25 CS · 0.9/m
Red side
Victoryfroggedftw67#croak
Tryndamere · Top
10 / 5 / 4
35% KP
28,140
22.3% share
14,769g
260 CS · 9.4/m
sry#99999
Talon · Jungle
19 / 4 / 10
72.5% KP
41,006
32.5% share
17,637g
267 CS · 9.7/m
Pekin Woof#NA1
Brand · Mid
6 / 7 / 10
40% KP
21,721
17.2% share
11,865g
196 CS · 7.1/m
Zven#S16XD
Zyra · ADC
3 / 7 / 10
32.5% KP
28,055
22.3% share
11,327g
219 CS · 7.9/m
Bluemudkipz#Miku
Rakan · Support
2 / 1 / 25
67.5% KP
7,105
5.6% share
9,027g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
