Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 123 days ago
7 / 8 / 12
K / D / A
50%
Kill participation
1,184.5
Damage / min
18,133g
497.7 gold / min
17
5 placed · 4 cleared
297
8.2 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGJONES#FIGHT
Olaf · Top
6 / 11 / 4
20.8% KP
31,921
19.7% share
14,205g
240 CS · 6.6/m
Lemon#IZY
Zyra · Jungle
7 / 8 / 14
43.8% KP
22,484
13.9% share
15,846g
279 CS · 7.7/m
fentfox#paws
Hwei · Mid
10 / 7 / 8
37.5% KP
36,061
22.2% share
16,533g
295 CS · 8.1/m
Afflictive#藍月なくる
Akshan · ADC
21 / 5 / 10
64.6% KP
45,194
27.8% share
20,750g
229 CS · 6.3/m
im risk#NA1
Bard · Support
4 / 7 / 28
66.7% KP
26,649
16.4% share
12,869g
28 CS · 0.8/m
Red side
DefeatLV100 Mafia Boss#NA1
Vayne · Top
11 / 10 / 3
36.8% KP
38,135
23.9% share
14,760g
191 CS · 5.2/m
freshy#cat
Shaco · Jungle
7 / 11 / 10
44.7% KP
20,316
12.7% share
14,559g
233 CS · 6.4/m
Wx JmEkko#pwdl
Ekko · Mid
11 / 8 / 4
39.5% KP
42,527
26.7% share
18,622g
288 CS · 7.9/m
Zven#S16XD
Senna · ADC
7 / 8 / 12
50% KP
43,157
27.1% share
18,133g
297 CS · 8.2/m
Ahj#Tiff
Nautilus · Support
2 / 11 / 15
44.7% KP
15,392
9.6% share
10,354g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
