Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 123 days ago
3 / 2 / 13
K / D / A
47.1%
Kill participation
885.1
Damage / min
15,578g
461.3 gold / min
24
6 placed · 4 cleared
301
8.9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatevandabank#NA1
Gragas · Top
4 / 7 / 3
25% KP
34,910
27.3% share
12,958g
290 CS · 8.6/m
ApeNation#NA1
Xin Zhao · Jungle
5 / 5 / 5
35.7% KP
18,409
14.4% share
13,044g
240 CS · 7.1/m
Davemon#NA1
Ekko · Mid
13 / 4 / 3
57.1% KP
35,159
27.5% share
16,955g
286 CS · 8.5/m
Setz#NA1
Senna · ADC
5 / 8 / 8
46.4% KP
30,419
23.8% share
14,388g
227 CS · 6.7/m
ItzYoru#help
Nautilus · Support
1 / 10 / 12
46.4% KP
9,024
7.1% share
9,202g
36 CS · 1.1/m
Red side
VictoryZven#S16XD
Sion · Top
3 / 2 / 13
47.1% KP
29,888
22.3% share
15,578g
301 CS · 8.9/m
Hwalp#0001
Graves · Jungle
11 / 2 / 8
55.9% KP
27,467
20.5% share
18,931g
361 CS · 10.7/m
T1ĄndrewTate#NA1
Fizz · Mid
8 / 14 / 12
58.8% KP
25,468
19% share
14,428g
236 CS · 7/m
Dezu#lslam
Ezreal · ADC
5 / 7 / 15
58.8% KP
30,160
22.5% share
14,607g
238 CS · 7/m
Maxim#SLEEP
Zoe · Support
7 / 3 / 18
73.5% KP
20,784
15.5% share
11,806g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
