Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 123 days ago
11 / 4 / 13
K / D / A
64.9%
Kill participation
1,393.4
Damage / min
16,356g
558.5 gold / min
25
9 placed · 6 cleared
231
7.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
12
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJokerStatus#NA1
Jayce · Top
0 / 11 / 4
20% KP
19,779
19.5% share
8,650g
176 CS · 6/m
THE WARLOCK#DEMON
Skarner · Jungle
0 / 5 / 9
45% KP
8,996
8.9% share
10,280g
192 CS · 6.6/m
Davemon#NA1
Kassadin · Mid
5 / 3 / 4
45% KP
22,583
22.2% share
15,274g
263 CS · 9/m
chicken97#park
Yunara · ADC
9 / 11 / 6
75% KP
29,144
28.7% share
15,952g
250 CS · 8.5/m
bountyxd#777
Mel · Support
6 / 9 / 6
60% KP
21,122
20.8% share
9,840g
35 CS · 1.2/m
Red side
Victorybsavvage#KLED
Kled · Top
5 / 3 / 2
18.9% KP
16,871
14.8% share
13,543g
272 CS · 9.3/m
Mental Clarity#Shen
Shen · Jungle
13 / 1 / 10
62.2% KP
19,111
16.8% share
15,068g
213 CS · 7.3/m
young#0000
Hwei · Mid
6 / 6 / 10
43.2% KP
32,601
28.7% share
13,296g
251 CS · 8.6/m
Zven#S16XD
Senna · ADC
11 / 4 / 13
64.9% KP
40,804
35.9% share
16,356g
231 CS · 7.9/m
Jordian#NA1
Soraka · Support
2 / 6 / 15
45.9% KP
4,333
3.8% share
9,017g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
